DOff UI - Roster- Kills Frame Rate?!?!?!
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Join Date: Jun 2012
10-05-2012, 01:35 PM
Originally Posted by
By that logic, it can't be overtasking the CPU. It's using LESS!
Definitely some coding problem. I really am suspecting an endless loop or recursive loop at this point. I mean, what else would act like that? Only thing is if it were endless or recursive i think it might increase CPU utilization and might not go away when you closed the screen. So that doesn't really fit perfectly either (as far as theories go).
My guess is might have to do with how the UI handle's the threads between the CPU and the engine, GPU wise that would simply be due to it having to render less when the window is open and in-focus.
| Original Join Date: Dec 2007 |
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