View Single Post
Join Date: Jun 2012
Posts: 2,429
# 23
10-07-2012, 07:10 AM
Originally Posted by freedumb4eva View Post
I agree, this is not the solution to the problem. I have illustrated the problem more accurately in my last post.

This was a poor effort to getting around an issue and now it has come to bite us all in the community.

Surely more effort and more assets can be put in to PVP, but yeh, at this moment I could care less.
You intentions are all valid. But, the SNB Doffs are not contributing anything positive to pvp. They merely exasperate the problem.

The doffs and balance in most areas of the "pvp game" are problematic at best.

The classes are too few, the abilities too narrow and in combination only result in cookie-cutter builds.

The devs fix one problem only to unbalance something else, and the cycle repeats itself.

It is too easy and quick to spot the next, sure "thing" that is to be OP in the game and players enmass to respec for it.

Also, look at a game like EVE. There is so much happening in terms of weapons, consoles, abilities, ship types etc etc that to find that perfect build is arduous and something to feel proud of achieving.

In STO, it has nothing to do with that. Anyone, irrespective of skill becomes a hero.

Last edited by drkfrontiers; 10-07-2012 at 07:13 AM.