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Captain
Join Date: Jun 2012
Posts: 946
# 1 What counters what?
10-07-2012, 06:33 PM
A lot of info seems to be lacking as far as in-game descriptions of abilities is concerned. I'm guessing there's not a list of counters somewhere, and if there is, could you please link it? I've only really flown a Tac. Captain so my knowledge of science and engineering abilities is very limited, and even as a Tac. I don't know the counters that I need to know. So if y'all could list abilities and their counters I'd greatly appreciate it. I know there's a lot of abilities out there so don't feel like you have to list them all in one post or something. Here's what I know so far...


Ability and/or Status ---> Counter

Eject Warp Plasma/Vent Theta ---> Hazard Emitters once you're clear of the main bulk of the plasma
Plasma Hull Fires ---> Hazard Emitters
Subnucleonic Beam/Doff ---> nothing
Tractor Beam ---> Polarize Hull & Attack Pattern Omega
Viral Matrix ---> Engineering Team to clear the disabled systems & Science Team to clear the effect so it will not disable more systems


That's about the extent of my knowledge. I know...sad, which this is why I've made this thread.