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Join Date: Aug 2012
10-08-2012, 10:23 AM
Originally Posted by
So why not just increase the total number of traits to 8, with a max of 4 per category (ground/space).
I believe players should have to weigh the advantages and disadvantages of their choices - though, I do not believe they should feel that they've screwed themselves in the end. If they can just take everything, well - then you're getting into munchkin gaming... I'm not a big fan of that in the least.