Thread: Player traits
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Join Date: Jun 2012
Posts: 846
# 24
10-08-2012, 10:37 AM
Originally Posted by virusdancer View Post
I believe players should have to weigh the advantages and disadvantages of their choices - though, I do not believe they should feel that they've screwed themselves in the end. If they can just take everything, well - then you're getting into munchkin gaming... I'm not a big fan of that in the least.
Meh there's alot more than 8 traits to pick from.

I'd be game for a 4 space 4 ground.