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Empire Veteran
Join Date: Jun 2012
Posts: 7,308
# 94
10-08-2012, 11:52 AM
Quote:
Originally Posted by freedumb4eva View Post
This guy is lost... he wants even MORE resist and has no idea what I'm talking about when I say unkillable targets... It's as if he wants to become more overpowered by offering solutions that will only benefit his team.
Quote:
Originally Posted by freedumb4eva View Post
You are correct on all of your points but it kind of derails what I have been saying about heals/mitigation being overpowered against teams who have ZERO way to deal with them... Forcing Sci down people's throats is not a good option and won't be conducive to getting many people into PVP.
Quote:
Originally Posted by freedumb4eva View Post
All of those abilities are Sci... thereby still forcing Sci onto teams. As I said, there are no other options for other Captains available to get around the mitigation, and that's bad design. Except, of course, the grotesque buff stripping DOFF.

i almost cant believe what im reading. gee, maybe its not science thats the problem, maybe its you. the system function fine with healing being outpacing damage and needing science to break the deadlock. thats how systems like this work. if you think you can exude 1 of these types and succeed... just go back to pve, thats more your speed. all you need there is your cannons and your space bar.
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