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Career Officer
Join Date: Jun 2012
Posts: 745
# 25
10-09-2012, 06:21 AM
I would support dropping the team requirement to 3 and including a nontrivial EC cost. That would accomplish several goals.

I don't have a problem with people making one-person fleets for the purpose of RP or storage, but anyone who is doing it because they want to "own" a fleet (ego) or that they think they can make a Tier 5 base without much difficulty (delusions of grandeur) really should take a moment to pause and reflect. Don't be upset if no one wants to join a 2-3 person fleet with a Tier 0 starbase. They not only have little membership and are lacking starbase progression (making them 3 months behind everyone else and missing all the feature projects) but will have extreme difficulty in recruitment because only of the first two mentioned factors. If people were told upfront that having a max-level starbase would require 1 million fleet marks, 20 million dilithium, and at least 1 billion energy credits that may have saved a lot of people's time and energy and better pooled people's resources.
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