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Captain
Join Date: Jun 2012
Posts: 995
# 13
10-09-2012, 08:24 AM
I wonder what prompted the need to have to dedicate a device slot to a remodulator for anti-borg combat in the first place...

I mean, unless you want to survive purely on the STF gear's integrated remodulator (10 second cooldown), you need to sacrifice one device slot to the remodulator, two if you really love to use rapid-adaptation weapons (full auto rifles / miniguns) and carry a stock of instant remodulators to go with the timed one...

If it wouldn't screw up anti-borg (which is all PvE anyway) balance, what's stopping the Devs from adding an inventory box to the player's equipment screen for a remodulator. This way, when the player hovers over the "empty" box, it says "requires anti-borg frequency remodulator" and the player will (most likely) slot a remodulator into that box shortly after leaving the tutorial/academy, especially since the initial remodulator is "free" at the replicator...
Well, with the upgrade announcement leaving NX and Connie fans in the dust again, can we restart / revisit the T5 Connie and NX threads - since they will no longer be "truly" endgame ships... (after we get the T5 versions, it'll be time to see them added to the T5U upgrade charts too...