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Captain
Join Date: Jun 2012
Posts: 2,939
# 20
10-09-2012, 02:31 PM
Quote:
Originally Posted by f9thaceshigh View Post
what they need to do is introduce the Remod mechanic during the Tutorial, I think that would help players understand it better, because right now there is no explanation before you're thrown against real borg for the first time. I've noticed a lot of first time players have this problem on ground STFs and Defera.
i agree, and get rid of the remodulator as a device...just have them attached to your gun or being a captain ability from start. Maybe add a 15 sec 5% dmg buff after using one, so it is also usefull against non borg.
like that you do not even need to explain it any further during the tutorial...the tooltip of the ability should make things clear...if the player reads it, which frankly i doubt most people in this game are capable to do.
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