View Single Post
Career Officer
Join Date: Jun 2012
Posts: 440
# 21
10-09-2012, 05:30 PM
Originally Posted by baudl View Post
i agree, and get rid of the remodulator as a device...just have them attached to your gun or being a captain ability from start. Maybe add a 15 sec 5% dmgbuff after using one, so it is also usefull against non borg.
like that you do not even need to explain it any further during the tutorial...the tooltip of the ability should make things clear...if the player reads it, which frankly i doubt most people in this game are capable to do.
This is the best solution as this way we also keep interest in the STF set remod by making that they have a 10 sec CD, but one suggestion is to keep the remod damage percetile only affecting npc mobs and make it 10% for 15sec
Click to visit Subspace-Radio
Twitter | Blog | Original Join Date: Dec 2007 | Gaming Setup | Raptr Profile | Gamer DNA
The opinions expressed in my posts are my own views and do not reflect on any other entity(s) or person(s) I may or may not represent at the time.