What do I get? Gold from day one
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Survivor of Romulus
Join Date: Jun 2012
10-10-2012, 06:29 AM
Both sides have a point here. Life-timers shelled out a hell of lot of money way back in the day, so they should have been rewarded with some kind of in-game special compensation. That's called creating customer loyalty, and it?s a very basic and important concept in business. If none of you in the forums recognize this, then you don't understand business.
On the other hand, looking at this situation from the point of view of my end as somebody who paid for 400 subscription days before buying an LTS, I really like the idea of my hard earned and paid for days stacking up towards the vet awards I will get after buying an LTS. A lot of LTS'ers bought a life-time account, played a few months after launch and haven't touched the game again. Should the time that they spend not playing be rewarded more than the money and time I had to spend into get up to my 400 days on the gold subscription? So, I can perfectly understand resentment towards lazy lifers because they didn't have to be online for every one of those days that accumulated towards vet rewards.
That being said; the devs are treading down a very dangerous path. They're cheapening awards that lifers thought were unique to them in order to attract gold?s and f2p'ers. That means they're willing to sacrifice some of the loyalty of pre F2P lifers in order to earn an extra buck. That looks a lot to me like a desperate move. If you don't have enough special content that you can't even please long-time life-timers, that means there is something fundamentally wrong with your content production schedule.
This decision also brings you further down the path of monetizing everything in the game and cheapening any sort of special incentive for having bought an LTS long ago. Hey, don't get me wrong; I don't condone lazy LTS'ers sitting on their butts, but a lot of LTS'ers do continue to make purchases in the game through the c-store. So, a balance is needed here. C-store purchases are necessary, but the items within the c-store shouldn't break the balance of the game in areas like PVP. Fleets are necessary, but one shouldn't have to join one to have to enjoy the special content in the game. Veteran awards are necessary to attract gold players, but there should also be special awards for people who have been with Cryptic since day one and long ago.
In sum, this is a bad business and PR move by Cryptic. Poorly executed through and through. Don't offer vet rewards to F2p'ers through a LTS without ensuring that the rewards for long-time LTS holders remain special, thus ensuring customer loyalty with that crowd. In other words, if you don't have enough special content to be able to create special rewards for long-time layers and new LTS members, then you shouldn't be doing these promotions at all. It looks like you're so desperate for money that you're willing to sell the very soul of STO for a few extra bucks.
Anyways, my 2 latinum.
-Believing the Federation too pacific...redacted....Section 31 took it upon itself to form a...redacted. End secret log.