Star Trek: Atlas - Relaunch! Feedback wanted.
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Join Date: Jun 2012
10-10-2012, 11:54 PM
The asteroid dodging part is kind of hard to balance because of the different ship speeds and ship maneuverability. Ironically it's harder the higher your rank because your engine is faster, and also the ships, cruisers at least, are less maneuverable. I'll think about changing that.
As far as the transparent flat object, hmm.. Nothing is really coming to mind. I could try the glass table and see how it turns out. Let me finish up AApt2 before worrying about that.
Click here for my Foundry tutorial on Creating A Custom Interior Map.