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Join Date: Jun 2012
Posts: 1,875
# 46
10-11-2012, 07:09 AM
Anybody willing to start a list of the arbitrary shield HP being added to these Fleet ships?

Might be interesting to post on the wiki, for example.

Btw, if I got it right: Those fleet ships have the mod advertised, and all different mods from skills are applied normally. But, in the end, this fixed number is added to the shields. At least this formula seems to work on the posted examples.

So if you post real shield facing value, shield value written on the shield tooltip and your shield skill system (while having no other shield affecting consoles, deflectors), you can easily calculate those Hp added.

"written shield HP * shield system modifier + X =real shield HP", where shield system modifier is 1,3 for 99 skill (and I assume 1,1 for 33 skill and so on).

Please post these 3 numbers if you got a (fleet) ship retrofit.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!