Where's the beef...? The Gamer/Developer Divide
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Join Date: Jun 2012
10-12-2012, 03:11 PM
Originally Posted by
I'd love to see the whole panel - these little soundbites lack context, responses, etc. That said, we'll see. Granted, the frog-boiling seems more like the Facebook games I've seen, spamming up the news feed.
Yeah, but the trick being not everyone plays for the same reasons, or have the same motivation for playing 100% of the time. Definitely one of those Bartle Test moments, you know?
Which brings up my point:
Primary Achievers are the hardest group to monetize or retain. There are clear ways to get money from Socializers, Killers, and Explorers.