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Join Date: Jun 2012
Posts: 677
# 14
10-12-2012, 04:38 PM
An interesting concept though is, the logs show off nicely, but how do the different behavior of the heals reflect on your final statistics?

Like the situation where you run into a fight, use BFI doffs and u get massive heals on the scoreboard where if you run into the same situation with an RSP, the scoreboard score is way less, but effectively the same results is being achieved? (full shields)

I think that different heals have different ways of regenerating and showing it off in the stats/logs possible that they use different tick's per timeframe or whatever?

Did you include that into your calculation as well?