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Captain
Join Date: Aug 2012
Posts: 2,685
# 8
10-13-2012, 02:09 AM
Your idea is a good one so are many others

I offered this as a simple way to adjust damage over a entire
Class that would work as good with less
Work on a Devs part

It would also be easier to tweak , amd less
Likely to unbalance another part of the game

Just like the extend shields shared cool down mess that just
Occurred and still isn't over or fully tested yet
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