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Career Officer
Join Date: Jun 2012
Posts: 5,973
# 1019
10-16-2012, 03:33 AM
Originally Posted by hereticknight085 View Post
I have a new one. It was an ISE. So here we are, a nice 5 man team, 4 KDF and me, the lone fed. So we absolutely SLAUGHTER the starting patrols, and I mean dead in under a minute. So I am thinking "Oh good, high dps team, we're good to go." We demolish the left side in under 2 minutes, and then kill off the nanites and spheres also under 2 minutes. We then take out the left side, same thing. Here is where the fun starts.

So I see on team chat: "ok guys, remember the plan, split up and kill em both at the same time."

My brain literally stops when I see that. Then I start laughing, because these 4 idiot klingons (I guess in the defense of the klingons, two of these guys were orion males (WHY?????) and there was a gorn and klingon male) then split up. And start attacking both the gate and tac cube. I decide to pity them and help, but with the focused fire of the cube and gateway (which the two were focusing fire, kinda scary tbh) they just melted these 4 (which were flying a mix of raptors and bcs) and then started on me. I was in my tac oddy with saucer still attached, so I was on full defensive. I start just tanking both of them healing like a madman etc, praying that these 4 klinks would grow a brain and attack only one, but guuuess what... repeat. I try to keep aggro, but holding aggro from both... not happening. Sufficed to say, these 4 die a good 4 or 5 times before they finally call me a stupid fed noob for not following the plan, and then leave.

Um... why? Hell if I know. So I just proceeded to solo the tac cube AWAY from the gate, and then after healing up kill the gate. Takes about 20 minutes (beam arrays are not known for their damage output lol). But seriously??? SPLIT UP??? Wtf were these guys smoking? Or was their blood wine a little older then they thought??? Sufficed to say, I got a good laugh out of it. And the icing on the cake was I got a Proto Shield tech from it too
To be honest, whilst I am NOT saying that this is a good idea, or particularly effective, ISE can sometimes leave you with little choice but to combat the Tac cube and gate at the same time.

I've played a few instances where, whilst attacking the gate, the Tac cube has taken offense and reached firing range itself, in which case you are presented with little choice other than to have at least some of the team combat the cube. Whilst not ideal, this does present a small advantage if the player(s) concentrating on the cube have decent DPS they can at least ruin the cubes shields, making it easier to kill after the gate is gone, when the rest of the team are able to focus on it.
Personal T6 Ship Wishlist:

Nova/Rhode Island class with Hybrid Pilot BOFF seat.

That is all. (guess this wasn't really a 'list' after all!)