TRIBBLE Maintenance and Release Notes - October 16, 2012
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Cryptic Studios Team
Join Date: Jun 2012
10-16-2012, 06:15 PM
Originally Posted by
Patrols are an author feature.
They allow the author to control where enemies go. Like having them walk along a hallway in a circle. Eventually, maybe have them change route based on things the player does or have mission contacts follow the player or walk from place to place.
One thing that occurs to me with patrols. Wasn't the Foundry changed forever ago so that enemies only spawn when the player gets close? And things out of range despawn?
What good is a patrol if it has to begin its route close to the player?
NPC groups and contacts spawn hasn't changed since I've worked on the Foundry.