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Career Officer
Join Date: Jun 2012
Posts: 6,784
# 14
10-16-2012, 06:52 PM
Originally Posted by zer0niusrex View Post
When NPC groups and contacts spawn hasn't changed since I've worked on the Foundry.
Well, I was playing on my laptop so maybe I just didn't notice the beam-ins.

I could have sworn I used to be able to place a contact on a ledge, walk 200 yards away, and drop the contact off a cliff before the player returns. Whereas now they respawn/despawn.

Also was sure I used to be able to place enemies in an obscure corner of the map and use them as a "kill timer" for events in the mission.

My testing is sporadic so I'd be talking spring 2011 or maybe beta.

That would have been before you were a producer, I think, but you've been involved with the Foundry in some capacity longer than I have. So if I'm wrong, either I was exploiting bugs or I'm totally misremembering things.