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Captain
Join Date: Jun 2012
Posts: 1,764
# 11
10-16-2012, 07:01 PM
I'd drop the field emitter for ICC or the Jump console to run from time warps, and the AMS for the TKC for more crit.

If you go jump, you can add a Tractor beam in place of HE1, then shove your lance up the timeship's shuttle bay.
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Originally Posted by Lt. Comm. Pion
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To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

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