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Captain
Join Date: Aug 2012
Posts: 2,785
# 12
10-18-2012, 04:56 AM
One of my Characters (tac) still flys a Galaxy -R too.
Before you just copy any build think about what you expect to do with your ship.

I use this ship mainly for soloplay or STFs (normal).
It is not intended to heal others, or provide huge amount of support. This ship is not an escort nanny.

U.S.S. STARDUST II

Weapons Front:
3x Polarized Disruptor Beam Array
1x Quantum torpedo Launcher (180 degrees)

Weapons Aft:
3x Polarized Disruptor Beam Array
1x Hargh Peng Torpedo Launcher

Deflector: Borg
Impulse Engine: Borg
Shield: MACO

Devices:
Red Matter Capacitor, Deuterium Surplus, Engine Battery, Subspace Field Modulator

Consoles:
Engineering: Neutronium Alloy MK XII, Ablative Armor MK XII, Saucer Seperation
Science: Borg Assimilated cosole, Field generator, Isometric charge
Tactical: 2x Disruptor Induction Coil MK XII


BOFF
Tac: FAW1, Torp Spread 2
Engineering: EptW 1, EptS 2, Eject Warp Plasma 2, Aux to Struct 3
Engineering: EptW 1, EptS 2, Directed Energy Mod 2
Engineering: Engineering team 1 (* don't know what else )
Science: TSS1, Hazard 2

DOFF
2x CONN (evasive)
2x Energy Weapons (special Beam attacks)
Warp Core engineer

* At least this slot should become a universal one IMO.


Tactics:
Since i am mostly on my own i don't have to act as nanny for other ships, i can fully focus on keep myself alive and to do damage on my enemies.
I cycle 2x EptW1 and 2x EptS 2 so i almost have constant 125 Weapons and 125 shield energy. To be honest, for most enemies in PvE i don't need Tactical Team. So i can maximize the damage potential of that ship.
When a battle starts i fire "attack pattern Alpha", FAW, TS and of course EptW (in alteration with EptS, whichevers cooldown is finished).

I start Evasive maneuvers and Eject warp plasma to nail the enemy ship on one place , do a flyby and fire the Hargh Peng on it (i have set this one to auto fire, just as all beam arrays).
Once it is fired, i turn my ship and start fireing boardsides. As soon as the enemies shield collapse i fire the Quantums with Torp Spead and the enemiy is history.

When fighting a bigger number of enemies just look where the biggest concentration is, fire "Evasive Maneuvers" + "Attack Pattern Alpha" + "red Matter capacitor" (you can use a Aux battery in exchange too), Activate "eject warp Plasma" and do a flyby on them. After that, fire the Isometric charge and don't forget to show them your rear so the Hargh Peng can do it's work. After that, just start doing Boardsides and fire the Quantums when the situation allowes it.
BTW: i play on elite difficulty and it works very well. You won't even have to seperate the ship all the time.


I hope this was helpful.


I hope my english is understandable, since most of the time i find it difficult to find the right words in my native language.

Last edited by yreodred; 10-25-2012 at 08:57 PM. Reason: translation issues