Advice On Galaxy Retrofit Build
View Single Post
Join Date: Jun 2012
10-18-2012, 11:02 AM
Originally Posted by
Hello, finally got around to getting a t6 ship. Picked this one because i''m an engineer and - It's the Enterprise!
Here's my current build:
However, i was hoping for some advice. Genrally the ship preforms ok, but doesn't really do that much damage and is absolutely hopeless against the borg (Once any shield is down, the entire ships going down).
Although an engineer, this is my first cruiser O.o so i would apreciate some advice on how to make it...die less and kill more!
My first question is, what is the main concept that you want your ship to do?
PvP? PvE? DPS ship? Tank?
Are you spending most time in saucer sep'? If so, I wouldn't use so many RCS consoles and then the DBB makes sense.
I would keep with one energy type and use tac consoles to buff that particular energy.
I would also use one torp' type (on in front, one in rear)
I'm not sure what the mine is really going to do for you
I'd make sure that I had the shield capacity science console, not the shield regen' console (I mix the looks of them up).
For consoles, once you found what you are happy with, be sure and get the highest level and rarity you can afford.
Im not sure what that console in the middle of science is, so I can't comment on its effectiveness. But you do have a bunch of the "gimmick" consoles, maybe too many, maybe not.
My 'R is with a Tac Joined Trill that I use for Tanking, moderate DPS, (with the saucer separated). I'm running around 18' turn rate (w/o saucer) , I have a 5 BA broadside. One 180 torp in front, one 90 in the rear. It does pretty well. I especially works well in Starbase Blockade and other Fleet Mark missions.