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Captain
Join Date: Jun 2012
Posts: 855
I should warn people before-hand, this post will become quite large, and list quite a few examples of quality-of-life improvements that this game could sorely need. As such I will attempt to split the posts up in smaller/larger segments, to make it easier to read.

Travel between maps
In this game, you have several different methods of traveling from one map to another, whether it is to beam from a station to your ship, ship to planet, planet to station etc. I'll give some examples:

Consistency #1
Starfleet Academy: Beaming up gives you a list of options, allowing you to travel to either; Earth Spacedock, Sol System, or Sirius Sector Block.

Klingon Academy: Beaming up gives you a list of options, allowing you to travel to either; First City, Quonos System, or Omega Leonis Sector Block.

Consistency #2
Deep Space Nine: Upon entering system, player must first approach the starbase in order to "dock" with station. Leaving station, beam-up is instant, and drops the player inside the Deep Space Nine "system". No options for beaming into the system space, or beaming directly to Beta Ursae Sector Block.

Starbase 39 Sierra: Upon entering system, player must first approach the starbase in order to "dock" with station. Leaving station, beam-up is instant, and drops the player inside the Starbase 39 Sierra "system". No options for beaming into the system space, or beaming directly to Alpha Centauri Sector Block.

Consistency #3
Earth Spacedock: Player can beam up from any location, and return to Sol System. If player is standing on a transporter pad, he/she is presented directly with option to beam to Starfleet Academy.

First City: Player can beam up from any location, and return to Quonos System. If player is standing on a transporter pad, he/she is presented directly with options to beam to either the Klingon Academy, or the orbital shipyard.

Consistency #4
Sol System: Upon entering system, player can beam directly down to Starfleet Academy, but must first approach Earth Spacedock in order to "dock" with station.

Quonos System: Upon entering system player can NOT beam directly down to the Klingon Academy, and instead must approach the planet before beaming down to either the First City, or the Klingon Academy

Consistency #5
Fleet Starbases: Beaming up is not even possible, unless the player is physically standing inside the area of the transporter pads. When doing so, the options to beam up are presented immediately (no popup), and allows player to beam into system space, or directly to Eta Eradani Sector Block. Transwarping to fleet base, and then exiting to sector on the other hand, drops player back into whatever system/sector he/she was in before transwarp.

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If you wouldn't mind, please try and keep ALL systems consistent. Pick one method of travel or the other, since having so many different methods could become quite confusing for most "new players". Each version have their own pros and cons, but I believe the best solution is combination of the following:

Upon entering a new system, player should have access to a "travel" button allowing instant travel to all visitable locations within the system. For Sol this would be instant travel to Earth Spacedock or Starfleet Academy. The travel list should also include the option to return to sector block. Similarly, if on a planet or station, player should have immediately access to the "travel" button and be presented with options to travel to other visitable locations inside system (from Earth Spaceodck, this would be Starfleet Academy), as well as options to return to system space or sector block. Lastly, if a player is in sector space, if the nearby system contains a social area (such as Earth Spacedock), player should be given the option to travel directly to spacedock (bypassing Sol System entirely).

There should not be a need to physically move your player or ship to a location before being allowed to transfer to another map. The only reason one would otherwise do so, is to provide immersion. For most players, such immersion is primarily an annoyance, as well as a time-sink.

I'll end this post with a couple of examples of how the "new travel" would look:

Player on Earth Spacedock:
--- Travel to Starfleet Academy
--- Travel to Ship
--- Exit to Sector Block

Player inside Sol System:
--- Travel to Earth Spacedock
--- Travel to Starfleet Academy
--- Exit to Sector Block

Player outside Sol System (in Sirius Sector Block):
--- Travel to Earth Spacedock
--- Travel to Starfleet Academy
--- Travel to System

Last edited by meurik; 10-18-2012 at 10:48 PM.