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Career Officer
Join Date: Jun 2012
Posts: 539
# 16
10-19-2012, 08:48 AM

I like this viewpoint of how you see the KDF in STO, but how does the limited storyline missions we have to play help show the begining of the war, its growth out of control and its eventual crescendo into the realization that we are being duped and must work with our allies nieghbors to overcome?

Seriuosly? So far every move towards peace with the feds or the RSE has been a forced move made without backstory to help the player along.
One minute we are fighting the feds over some grieviuos insult to our honor, etc, etc. and the next we are buddy-buddy helping them fight the Borg or rescue some Reman refugees, or help the Deferi on some ancient oath or helping the feds fight back the Tholians.
The war with the feds was the last thing that we had that was still even remotely Klingon in nature, even if it is for the wrong reasons, and its dispeering.

Its like the Dev team is just throwing ideas in a pot hoping the end product tastes good for all its content. It has little continuity or reasoning. I as a player would like to see it all click into place instead so the game as a whole, from start to endgame makes more sense.
Not a one day we fight the feds, the next day we help them feed the Romulans, Hey lets all go fight the Borg, holding hands and singing happy songs.

It truelly makes the KDF just a poor reflection of the federation after all.

You and I have the same mindset on this (and have discussed it before) - There is a rich and strong story here, but you only access it by scouring the game's backstory, and picking up scattered, weak clues from a handful of missions, only to have it all thrown out the window when you first set foot on DS9.

I strongly believe it *CAN* be explained...

But I am in full agreement that it has not been properly explained.

EDIT: and if the Fleet queues are any indication, we simply need to have cross-faction STFs or we would rarely get to run them...
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Last edited by jnohd; 10-19-2012 at 08:58 AM.