View Single Post
Cryptic Studios Team
Join Date: Jun 2012
Posts: 152
# 27
10-19-2012, 04:39 PM
Several people that have looked at the system have mentioned that the pricing looks pretty achievable. They would be correct. This system was designed to be relatively painless, and was based on actual data draws of the daily currency earn rate of the average player then only a fraction of that.

For a peek at the future, running two T5 xp projects will cost 8k dilithium total. So we're asking for 8k dilithium every 40 hours at the very top end, not too bad.

Gear will cost more in line with the dilithium store as far as dilithium costs go, but for actually progressing through the system and earning the captain powers its very very achievable.

Last edited by salamiinferno; 10-19-2012 at 06:15 PM.