Making NPCs disappear on Tribble (New Feature Feedback)
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Join Date: Jun 2012
10-21-2012, 04:40 PM
So I just did a test with a saur squad with one reskinned as a ground character and it faded in instead of beamed in. It could work.
Update: I've put together a proof-of-concept mission showcasing some cool things that you can do with disappearing NPCs. Made use of the saur groups lack of beam animation in a number of them. It's called "NPC Study" and it's on Tribble now. Check it out.
Last edited by thegreendragoon1; 10-21-2012 at