Romulan help desperately needed
View Single Post
Join Date: Oct 2012
10-22-2012, 01:51 AM
Have tractor beam repulsors I if you need to destroy heavy torps. Repulsors have a 45-second cooldown and 5 km range, and pops any number of destructible torps that come within range. By the time their torp ability recharges, your own defense should usually be recharged too. It's a Lt. Sci ability though, so you're giving up one of your precious sci slots.
The KDF has the aceton assimilator that practically confers immunity to destructible torps within a 5km radius, but best Fed defense against heavy torps is basically this or Beam Fire at Will.