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Career Officer
Join Date: Jun 2012
Posts: 6,416
# 23
10-23-2012, 11:56 PM
Quote:
Originally Posted by archoncryptic View Post
There's a display bug on Tribble right now that's indicating that you'll get +30 Weapon Proficiency or Weapon Training from some of the Romulan options. These are incorrect; the alternatives to Crit Chance are Personal Shield Systems and Starship Shields Systems

The 5% Placate here is a bug - that was there as a placeholder. The alternative to Shield Regeneration is actually a 2.5% chance for your energy weapons to proc Kinetic damage with 100% shield penetration.
Placeholders huh, had everyone fooled thinking these were the effects going in. Perhaps you can say "Placeholder" or something like ??? in the future as not to confuse testers.

And you sure 2.5% chance of a shield bypass proc is a smart thing? Remember the original AP weapons having such a thing and really caused a mess in PvP that resulted in them becoming +Crit weapons.


Quote:
Originally Posted by archoncryptic View Post
Within the scope of STO, Romulans are intended to primarily use Plasma weapons. We're also adding Plasma/Disruptor hybrid weapons to the Romulan reputation system, and some NPCs may be retrofitted to use these.
I can understand for the diversity, but remember Star Trek canon clearly says Romulans use Disruptors and Plasma Torpedoes as their main weaponry.

Quote:
Originally Posted by archoncryptic View Post
Unlike Jam Sensors, this Placate proc isn't fragile, meaning you won't break it from dealing more damage.
Isn't that a rather powerful ability, especially in PvP?

Quote:
Originally Posted by archoncryptic View Post
We'll be re-implementing these eventually, but they won't be in right at launch.
Good to hear.

Quote:
Originally Posted by archoncryptic View Post
One of the new suites of consoles available in the Romulan reputation system has a function similar to this. It essentially adds a Plasma proc to non-Plasma space weapons, and if you're already using Plasma space weapons it increases their raw damage. This is in addition to having other functions, such as science stat bonuses.
Hmm, similar to the Tetryon Glider. Interesting.

Quote:
Originally Posted by archoncryptic View Post
We are closely monitoring feedback from both our internal QA department and public testers on the balance of these abilities. The tier 5 abilities are intended to be powerful, but they shouldn't be game breaking.
Unfortunately, we can't test something that can't be accessed since that is a Tier 5 ability and would take months to access it. And this ability does appear to be extremely powerful.

Also be nice if there was a choice depending on profession.