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Starfleet Veteran
Join Date: Jun 2012
Posts: 18
# 107
10-24-2012, 02:07 PM
Mr. Stahl, a few issues:



Quote:
Originally Posted by dastahl View Post
- The goal of the conversion is to retain "purchasing power" as close to what it was previously. We looked at the amount of items needed to obtain gear sets and set out to ensure that if you had enough items to get a specific gear piece or gear set, the conversion would be do its best to retain that purchasing power in the new system. Keep in mind that the way you obtain MACO/HONOR/OMEGA sets is going to be different because it will no longer be in a store, and will instead be via projects. So just having a conversion rate would not necessarily help you decide whether to cash out yet or not. The way you obtain dilithium and gear is changing in this system and you'll be able to see most of those changes on Tribble.
I'm afraid purchasing power won't be nearly the same, if dilithium prices for the current STF items stay the same as they are on Tribble. On an average evening of playing each space STF once on Holodeck, I would be able to purchase 1-2 mk xii items, and probably twice as many mk xi items. With a refining limit of 8000 per day, I couldn't even buy one mk xii item. That is unacceptable.


Quote:
Originally Posted by dastahl View Post
- The conversion will be different for everyone which is why we aren't posting a chart. When you get your crate, it will tell your character specifically how much Omega Marks, Borg Neural Processors, and Dilithium your items were converted to. If you are worried that the exchange may not be to your liking, then you'll have to make the call whether to spend or not. For the most part we are posting this blog to give you enough time to make that call for yourself.
The end number will be different for everyone, but it will be calculated by some sort of algorithm. The only reasons to withhold this information would be because of massive mathematical complexity, or because you don't want people hoarding the amount of resources before diminishing returns kick in, and liquidating the rest.

Quote:
Originally Posted by dastahl View Post
- - Due to the fact that some players have enough items being converted to max out the new system, we chose to withhold the conversion crate until the character hits tier 5 in Omega for a few reasons. We wanted player to have the choice at each tier how to spend their resources. We wanted players to be able to make choices about which captain power they want at each tier. We wanted to retain player's purchasing power by holding back the converted items until they can be spent on the Gear Sets. This prevents players from spending the resources they'd saved up for Omega Gear Sets on something else without realizing it.
Don't the reputation system assignments take time to complete? It shouldn't make a difference whether or not a few people already have the resources to plug in when their timers are up. They will advance through the system marginally faster, if at all.