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Empire Veteran
Join Date: Jun 2012
Posts: 6,666
# 4
10-27-2012, 04:10 PM
Arranging your ability tray

this post is going to be going over some quick and dirty ability tray layouts that I've found to be quite effective while in a cruiser.

Definition and term Row Through, in the context of this post Row Through, is a reference to the optimum speed and accuracy that you can rifle through your bridge officer skills without having to backtrack. Rowing Through, tremendously can affect your reaction times and ability to appropriately respond.

The first thing I want to mention is there isn't any one layout that will work for everyone every time. The biggest piece of advice I can give you (before showing you examples) is to find a configuration that can allow you to "row" through your powers quickly and effectively with minimal searching. Some people put their emergency powers right next to one another, or one above the other, same with Sci Teams etc. Some people (like myself) prefer a gap between Emergency powers, as the ability won't be needed till later and it sets up a clean visual way of showing which emergency power is which in terms of Priority.

Some people like putting their second emergency power system near the relevant bridge officer skills. (like EPTW1 next to FAW or Beam Overload, EPTA1 next to Transfer shield strength, or Hazard Emitters). As you can successively just roll from one ability to another.

Some people like all their emergency powers together.

The important thing is that you experiment, and practice with each layout you try until you find one that you can "row through" not only the fastest, but repeatedly Every Time. Anyone that's a veteran to pvp (regardless of game type.. FPS, MMO, RTS, Racing, Flight Sim etc) can tell you crap can happen incredibly quickly so it's best to have your powers, and abilities straightened out to something that is as user friendly to you as possible.

The optimum Row Through time I have found is all of your abilities fired off or at least clicked in 4 seconds or less. This will make you more than fast enough to deal with whatever happens in live combat.

Spot reserved for screen shot of sci clickyness. http://postimage.org/image/64dbiqizp/full/ Tac Reconlayout.

Notice how my Row Throughs are set up for maximizing my crowd control time? This is because naturally this is where my priorities lay as a sci. Un aux dependent powers at least correlate based on #.

You get the idea though I think.
The important thing is, you lay your powers out in the order that you most often need them


this is how I, DDIS, arrange my tray

http://cloud-2.steampowered.com/ugc/...DA0C6C143579C/

http://cloud-2.steampowered.com/ugc/...201CF3133DA44/

http://cloud-2.steampowered.com/ugc/...AE85970192E66/

it is very important to not have to spend any amount of time hunting for the right power, and intuitive layout is a must, and key binds, but thats for later

first few rows on the far left i have tactical and offensive abilities, to the right of them i have holds, debuffs and power increasing skills. next to those its shield heals, and to the right of that hull heals. then its evasive, batteries, and anything else thats left.
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