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Join Date: Jun 2012
10-30-2012, 07:11 AM
Cryptic has thoruroughly proven that it loves escorts and has no regard for balance AT All.
The first parts biased specualtion with no proof considering there are 29+ cruisers ingame but only 20+ escorts and 25+ Science ships.
The last half may be right though since balance seems screwed.
Crusiers will forever be the third wheel i nthis game and never get their due.
The whole SNB thing has grown into ludicrous proportions and its amazing that NOTHING has been done about that stupid op power.
You should ahve been here before they nerfed it downto what it is today.
Cruisers and engineers are useless.
They work as healer/Support class very well.
Escorts aleeady pack more tank than cruisers - thanks to pattern omega (which is a defense super buff)
What super buff? The 15 second +x damage resist or the 5 +% defense boost? Both are short lived and niether can get past the defense cap.
In fact a few Cruisers can even use ApO themselves.
inhate ridiculous defense,
You mean that extra 10% bonus defense from moving?
their buffed hull value
What buffed hull?
and with the added defenses they got over time (hp buff, defense overhaul, reworking of tac team, release of new shi pwith acces to more tanking powers)
What defenses overtime? Everybody can use TT the same as any Escort? WHat new more tanky ship?
and their still insanely overinflated firepower (something that ruins the game for everyone else)
Which grew in direct response to the Cruiser insane healing........
Add int othat the snb crap which outright negates anything a cruiser has going for it and its easy to see why this is is Escort space, not star trek.
Escorts don't use SNB. Science captains do and a Science captain can fly any ship. SO any ship can use SNB. Its not an Escort only thing.
First step to fixing cruisers would be to actually give the ma buff to the standard shield distribution function:
- works automatically (perma tac team, basically), meanign the lumbering brick cruiser will always present its full defensive power to the attackers
What? Tactical team is unfair on an Escort even though everyone can use TT ingame, but a permanent TT effect for shield distribution is fair for Cruisers?????
- inhate resistance to weapon power drain from firing weapons
You mean like the Engineer Captain abilities?
- all torpedoes fire in volley of 4, torpedo powers multiply that amount by their value (ie HY will get you 8 torps flung at the target, basically cruisers will vomit torps like noones business), torpedo launcher colldowns are doubled.
and Cruisers should get special Torpedo rules as well????
In PvE the problem with the Cruisers lies in that the NPCs are dealt with only by direct applied damage.
In PvP the problem with the Cruisers is a willingness for the playerbase to accept thier role is not as a Direct DD vessel even though agressive Tac/Cruiser pairings are possible.
He who laughs last thinks slowest.