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Career Officer
Join Date: Jun 2012
Posts: 1,457
# 2
10-31-2012, 11:24 AM
The textures are just not processed correctly in the DX11 mode (although some report seeing them in DX9).

This thread elaborates further on this issue [via official developer posts]: http://sto-forum.perfectworld.com/sh...d.php?t=286021
nynik | Join Date: Dec 2009
<Dev> Oaks@dstahl: *checks for CBS listening devices in the office*