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Captain
Join Date: Jun 2012
Posts: 9,479
# 16
10-31-2012, 03:33 PM
Quote:
Originally Posted by tacofangs View Post
As for colors. . . ya, there is a certain amount of monochromaticism (is that a word?) that goes on.
Should be, certainly describes this game. I think you guys should try to go for less evoking emotion, and more what looks natural. Make environments like this, and let me determine what ever feelings I have about it on my own. The attempt to force it is only evoking primal rage.

Quote:
Originally Posted by tacofangs View Post
I can make asteroids move, but their collision can't move with them, which means you'd be running into invisible geometry, and clipping through the asteroid that isn't in it's starting position anymore.
Could you at least make them not glow? I beg of you?

Quote:
Originally Posted by tacofangs View Post
For New Romulus, the Lead's original intent was to make the planet surface feel fairly alien, without going to the standard tropes of giant mushroom trees, or floating plants. We still ended up with the trope of glowing plants, which isn't my favorite, but I think they're subtle enough to not be overbearing.
Don't be silly Taco, everyone knows that outer space looks like Southern California.
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