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Join Date: Jun 2012
Posts: 719
# 1 Make NPCs fight, or flee?
10-31-2012, 10:04 PM
I have a point in my mission where an NPC contact ship and the player are ambushed by hostile groups. The enemy ships attack me when in range, but they ignore the contact ship, which in the story is the ship they've come to destroy. Is there any way to either have the NPCs attack the contact, have the contact flee to warp when the enemy ships decloak, or have the contact ship blow up when the enemy ships decloak?

This character is why I don't play my Romulan any more. Tovan Khev is NOT my BFF! Get him off my bridge!