SNB and shield Distro Doff's Coming To A Patch Near You
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Join Date: Jun 2012
11-01-2012, 11:01 AM
Originally Posted by
Of course regular snb does. But at least you can analyze the opposing team at the start of the match and you know how many regular snb will be coming your way. With the doffs you will never see it coming until it's too late. You can't compare regular snb to these doffs in any way except the literal power stripping debuff. That is the only similarity and the rest of the dynamics that go with it are what's game breaking. A person can't enter a space pvp zone with a viable counter too all these short of flying a zombie cruiser with shield power on high and a pair of rsp. Should every pilot who plays this game be pigeonholed into flying like that just to survive snb procs?
Frankly I don't blame you for using them yourself. But I can't see how anyone can reasonably justify the use of these as if they were clean and fair to use. But everyone is entitled to their opinion. With all the cheese floating around in this game I fear I may have to grab a set for myself. But who knows when I am finally able to log in I have a feeling the price just tripled on these
That's all space pvp in this game appears to be he who has the most cheese wins. I can count on one hand how many good close honest hard fought cheese free pvp matches I have been in in the past 6 months. Literally one hand out of hundreds I have been in.
Yes, there is a lot of cheese in this game. Far worse than the SNB doff as it stands now, in my opinion. The only counter to the SNB sci ability is Sci Team. If you have an entire team of Sci officers, your 5 second immunity with Sci Team is not going to help you.
But, as I said before, to get this to proc every 15 seconds requires a specific circumstance that you will only achieve if your pre-made intentionally does this. That is to say, in paxottoman's testing, you needed 8 of the SNB doffs on 3 captains, all running turrets. What's the proc rate with a normal loadout? I must have missed that test? Show me how bad it is with a normal loadout now, and I will reconsider my position.
If we're going to talk about specific circumstances, what about a team running all polaron turrets with maxed flow capacitors and consoles running Scatter Volley 3? Even if you had max power insulators, it's not going to save you from the stackable secondary proc of instant drains.