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Join Date: Jun 2012
Posts: 3,289
I think this change is needed due to a certain broken op weapon that is being abused in pvp due to the fact that no armor has resistance to it.

All armor should now have cold resists equal to their base resisitance to other energy damage types, for example mk XI energy dampening armor currently gives +54 damage resistance against all energy types, it should also grant same resistance to cold.

Its likely the devs didn't consider the effects this would have on pvp when adding a new weapon damage type in the game in the form of the games highest damaging close range weapon the pulsewave. This needs to be fixed soon as ground pvp ques have been more dead then usual in s6, and likely to stay that way in s7 until this issue is fixed.