Captain
Join Date: Jun 2012
Posts: 2,040
Played on Normal.
First part was fine but the Unimatrix ship part was HELL!
A full team couldn't even kill one of those things before we started losing team members (partly due to the one-shot torp spread) while focusing fire on it.
Mission was impossible to complete once people started leaving, and next to impossible even with everyone there.
We tried to stay within the "safe zone" between the ships, made little difference seeing as how we could evade the lances anyway.
My advise: Either remove one of the Unimatrix ships and give a warning everytime the ship is about to fire the lance, so we can evade, or remove the lance altogether.
Since we didn't get past this part, I can't comment on the rest of the mission.
Oh, and the stacking respawn timer was a pain, but that goes for all STFs.
"It is possible to commit no mistakes and still lose. That is not a
weakness. That is life." - Captain Jean Luc Picard
Star Trek Online: These are the voyages... (a forum role-play thread. All are welcome!)
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