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Join Date: Jun 2012
Posts: 3,643
# 1 New Trigger: Component Health
11-04-2012, 03:26 PM
An idea I had for a trigger: Component health.

The health options would be Below 100%, Below 75%, Below 50%, and Below 25%. This trigger, used in combination with some of the new toolset abilities coming in Season 7 (such as Despawn NPC), could have a lot of potential applications. In the future, it could also allow us to disable ships (switch them to Friendly and Non-combat) once they reach a certain amount of health.

What do you think?