Explosive satchel asset
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Join Date: Jun 2012
11-05-2012, 08:40 PM
Originally Posted by
OK, thanks for clearing that up. Alas, that means the existing asset is unusable for my purposes. (I need to attach the charges to the power generators built into one of the Cardassian interior maps - there's no way I'd be able to hide a freaking
inside the generators.)
I've seen folks hide it inside other large crates, but the generator has to be big, like a great big square.
It is really one of the most useful and versatile of assets, so it's sad that we don't have it by itself.