View Single Post
Career Officer
Join Date: Jun 2012
Posts: 514
# 18
11-06-2012, 01:39 PM
Oh just a comparison STO vs MWO

MWO:****************************STO:

No Grind for Best Gear****************Grind for Best Gear Excluding EC to get best Weapons
Individual Parts Damage System*********Shield/Hull System
Mech's are equally important***********Ships totally outbalanced, you need a lockbox ship.
Weapons are fairly balanced***********Weapons/Skills totally out of whack
Awesome PvP existent***************Hardly any decent PvP
Very nice tweaking system************Unbalanced Skill Tree which requires Money (Respec)
Queuing up = Instant game***********Wait 5/10 minutes, KDF 30+ often.
MWO Skill based, Aiming, Teamplay.*****Less Skill based, you get 'better' with better gear/lockbox/lobi ****.


For the most matches, you really need to get your self skills up in means of aiming your weapons properly, trying to avoid attacks, Long range missiles, and team play is a very important aspect. Even a reasonable decent team of friends versus a pug is not always a guarantee for a win, thats the nice thing about it.

For now the only game mode is assault and you can either kill all your opponents, or capture their base faster then they do, or do both. lol You can actually choose. Its like Arena + CnH from STO combined.

This is just the tip of the iceberg though :O
I see so much aspects which STO could be just as good at it is really unfortunate it isn't

Last edited by marctraiderz; 11-06-2012 at 01:49 PM.