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Career Officer
Join Date: Jun 2012
Posts: 1,483
# 5
11-06-2012, 04:24 PM
Perhaps the real solution lies in refining how lower level players are boosted - because you are right, its not sufficient at the moment. It can actually be rather dull to only have one or two abilities in your miranda while the enemies have significant hitpoint buffers.

Although it would be important to adjust the system in a more innovative ways (as opposed to upper their boosted damage output and HP) so as not to encourage high level players from returning to lower tier ships as a mainstream way of steamrolling content with little effort or button mashing.

I want to continue to see lower level players mix with higher levels - but the rewards need to be attuned to each group and one group should not hamper the other.
nynik | Join Date: Dec 2009
<Dev> Oaks@dstahl: *checks for CBS listening devices in the office*