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Join Date: Jun 2012
Posts: 855
# 19
11-07-2012, 01:08 PM
These two quotes seem to contradict each other:

Originally Posted by pwebranflakes View Post
The team has been reading posts about this change in the Tribble forums and is taking the feedback into consideration


Brandon =/\=
Originally Posted by pwebranflakes View Post
We've removed this column for Season 7 because we do not feel it was reporting queue population properly and was giving false positives, when in fact most events are busy around the clock. Other popular MMO games do not display population in queues and manage just fine, so we are going to leave this column out for the S7 launch and see how it goes under a full population of users.

As we move forward, if it turns into a bigger issue, we will investigate ways in which we can show players how "hot" some queues are, but this will require the tech wizards to find a way to report on the number of players in queues more accurately so that we can display the proper information.
The first quote suggests you may actually look into doing something about the (mostly) negative feedback in regards to removing the # of queued players display.

The second quote suggests you removed it intentionally, with no current intent on bringing it back "unless it turns into a bigger issue". How much bigger must it be, if it's a near unanimous outcry from the forum posters, to bring it back? Instead of removing it, maybe you should look into IMPROVING the tech that shows the # of queued players.

Instead, we end up with a literally half-a$$ed done system, which serves to do nothing more than "look prettier". Even if the # was inaccurate before, it atleast showed SOME activity on various maps, and ZERO activity on some maps. With the new queue, we can't see which ones are actively being queued for, and which ones aren't. See the problem Mr Felczer?