Season 7 Dev Blog #16
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Join Date: Jun 2012
11-07-2012, 01:16 PM
Originally Posted by
But it was, kinda. Let me explain.
The reason we decided to remove the number of players displayed in the queue is because the information being reported was inaccurate.
Let me tell you from a player perspective. Forget about your spreadsheets.
The queues do work reasonable well with the displayed number of players shown. They do give a indicator if there are even other people and how fast the queues are moving. Something that is very important on the KDF side since we have a lot less players in general.
It may be inaccurate, but it is close enough to working that removing it will have a negative impact on player experience.
-= ISE: 12:19 -=- CSE 12:41 -=- KASE 11:59 -=- HSe 8:06 total =-
-= KAGE 5:43 =-
[7:07] [Combat (Self)] Your Dual Disruptor Banks - Overload II deals 123086 (41096) Disruptor Damage(Critical) to Assimilated Carrier.