There NEEDS to be a Level Gate to Fleet Missions
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Join Date: Jun 2012
11-08-2012, 08:09 AM
Level gating the public queues could be one method of trying to make things good for both sides (low levels get low level enemies, high levels get high level). But perhaps the key here is how the system 'matches level'. A Lt. matching a VA level gets boost to their weapon output, shield and hull HP, but they are still left handicapped due to how crucial BO layouts are.
The match level system needs to be redesigned. Perhaps let lower levels gain temporarily access to their higher level BO abilities. Or perhaps instead of matching highest level, we should be matching lower level. Either way, a balance needs to be made so low levels are not useless while at the same time not letting the high levels blast away all the mobs. When I help a lower player, they tend to want to do their part, not watch me blast everything for them.