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Captain
Join Date: Jul 2012
Posts: 658
# 37
11-10-2012, 09:38 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
^ i didn't know it was this possible to be wrong about so many things at once. to say i don't know what im talking about, and then to post that useless combination of powers.
I've been feeling the same way about you for a while now.

Quote:
Originally Posted by dontdrunkimshoot View Post
CPB? a skill that literally does nothing?
No, CPB, the most powerful shield drain sci has, particularly since it's multi target. Maybe it is weak in PvP where your targets have resistance to it, but with only moderate Aux it can take down half a facing on an ESTF cube.

Quote:
Originally Posted by dontdrunkimshoot View Post
TBR and GW? make up your mind to you want them held or pushed?
I did not say TBR, one of the riskiest powers to carry into an STF, I said TR, Tyken's Rift, the AoE power drain/torp killer which, with the high Aux the Vesta will allow, might just take down a target's shields for a full 10 seconds. Maybe not quite as good at single target as Energy Siphon, but the torp killing and emergency probe/BoP slowing make up the difference and make it a valuable way to protect your team.

Quote:
Originally Posted by dontdrunkimshoot View Post
and PSW1, an ability that is useful at cancelling someones ES and EWP, and does nothing else.
I posted a full sentence on the many ways to use PSW, and I skipped a few too, for example it can also be useful if you can get in front of the probes in KASE and use it on them just before they reach you, giving you an extra 15 seconds or so to kill them and causing ~10% hull damage.

Quote:
Originally Posted by dontdrunkimshoot View Post
and you say VM is useless? well its not the best thing there is without doffs, but with it can shut down 3 subsystems for quite a wile very reliably. its sci's best tool right now with doffs.
Maybe in PvP, although I find it hard to believe, but in PvE the delay, randomness, single target nature, and short duration make it one of the most useless powers there is. I suppose it's better than Mask Energy Signature, and AFKing is of course better than a poorly used TBR, but that's about all that can be said for it. Using VM is definitely wasting a boff slot that has better uses.

Quote:
Originally Posted by dontdrunkimshoot View Post
theres only a handful of people that know the power of 2 AtB, and your clearly not one of them. how does slashing all running cooldowns every 10 seconds sound to you? how does a 10 second power bonus to all other subsystems, every 10 seconds, sound to you? and it absoultly does result in every ability cut down to about its global.
I'm perfectly willing to believe that AtB builds can be powerful, and it's true that I haven't tried one myself, I'm just not a cruiser person. But my math was accurate, and the fact that it's going to be nerfing almost all of the heals you posted severely is also accurate. If you want to do that you need heals that aren't going to be affected by the fact that your Aux power is constantly near or at nothing. Now, it does seem that the wiki was wrong and AtB does not currently share a global with EPtS, so you might get close to full uptime on that by this method, and that is certainly powerful, but it only goes so far, and when pressed you will find yourself without significant healing that can be used at a moment's notice. Worse, you're now running a ship without a real role: its healing is too weak to tank effectively, it of course cannot approach the firepower of an escort (all the more since you have neglected all sci damage), and it lacks the good controls and debuffs like GW and the energy drains, leaving only a random single target control/firepower debuff, another single target control, and the captain abilities that could be used to better advantage on a stronger ship and build.

To sum up: the information in your post is so backward it could be considered trolling, whether that's what you're trying to do or not.