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Starfleet Veteran
Join Date: Jun 2012
Posts: 884
Quote:
Originally Posted by captainhunter1 View Post
Hi evil70th,

I was hoping you could review 'Treasure of Argelius II, pt. 2', the conclusion to part one of the story you reviewed here: http://sto-forum.perfectworld.com/sh...light=argelius

Mission info
Mission Name: Treasure of Argelius II, pt. 2
Author: captainhunter1
Minimum Level: 16+
Allegiance: Federation
Project ID: ST-St-HU335TJ20
Estimated Mission Length: 2 hours
Method of Report Delivery: Forum Post

It's currently listed under the 'review' tab. Thanks!
Federation Mission - Treasure of Argelius II, pt. 2
Author: captainhunter1
Allegiance: Federation
Project ID: ST-HU335TJ20

----------Report Start-----------

Summary: This is a great mission and sequel to the previous mission. The map design is excellent; the battles were tough but balanced and fun. The story dialogue is good throughout. I would highly recommend this mission and the series to all players.

For the Mission Description and Grant Dialogue consider changing both to be more story oriented. Your goal with these elements is to draw the player in and make them want to "Hail" and "Accept". The other thing to consider is adding a "Skip Dialogue" button that provides the player with a summary of what they need to continue the mission.

Mission Description: This is a short description with very little story. Consider adding more story to draw the player in and make them want to click the "Hail" button. I noted no spelling or grammatical errors with this description.

Grant Mission Dialogue: Consider adding story here to draw the player in and make them want to click "Accept". I noted no spelling or grammatical errors with this dialogue.

Mission Task: This is a good initial task with a clear start location for the first custom map. I noted no spelling errors with this task.

Mission Entry Prompt: This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.

MAPS:
Argelius II capitol: This is a great map design with good story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Starfleet Liaison Station: This is a great map design with good story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Argelius II capitol investigation: This is a great map design with good story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Argelius II capitol chase: This is a great map design with a good short battle and good story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Casino: This is a great map design with a tough but fun battle and good story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Argelius II capitol night: This is a great map design a tough but fun battle and good story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Abandoned Nightclub: This is a great map design a tough but fun battle and good story dialogue. I hate spiders. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Argelius II space: This is a great map design a tough but fun battle and good story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

---------End Report----------

Thanks again for authoring and for giving me the chance to review your work. You did a great job developing this mission and the series. I look forward to playing/reviewing more of your missions in the future.
Brian

This critique report also filed 11/12/2012 on forum posting for: In depth mission reports upon request.
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details. Also see Evil 70th's list of missions at "Evil 70th's Missions".