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Starfleet Veteran
Join Date: Jul 2012
Posts: 98
# 5
11-13-2012, 02:16 AM
Quote:
Originally Posted by connectamabob View Post
Way I see it, the changes people are most up in arms about only really hurt the grinders and munchkins. Players who're more story mission or RP oriented will not have their experience altered in any significant way.
I will argue this point entirely. My RP guild goes through this game very slowly - using our guild characters only once a week for about three hours (it took us about 9 months to finish RPing the Klingon War missions - just to give you some perspective on how much role-playing we incorporate into our missions). S6's starbase has amplified our RP significantly. With the changes being implemented it seems that our starbase will never advance beyond level 2* (we allow alts to contribute - hence we grind a bit of fleet marks/dilithium for the projects during the week). So this does affect RP players who took on the role as starbase commanders who enjoyed discussing the projects completely each week and what their goals were for the week to come.

*we were hoping to hit level 2 by Jan.1 2013, btw.
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Fleet: 1st Order of Role-Players' Guild - gaming together since 2004