Console clickers gone, should anything else go, and a new possible exploit
View Single Post
Join Date: Jun 2012
11-13-2012, 09:03 AM
One question to ask before panicking about the next exploit: Do the devs worry about inefficient exploits - that is, ones that actually reduce the exploiter's ability to generate resources? Many games don't actively hunt these down.
So far STO only seems to be addressing efficient exploits - ones that let the exploiter generate more resources in less time. Overlapping daily objectives that only benefit one faction, instant completion missions, the old self destruct EC farming missions, etc.