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Career Officer
Join Date: Jun 2012
Posts: 229
# 4
11-13-2012, 12:48 PM
Originally Posted by fraghul2000 View Post
Imho it's still easier for new players to pick up doffs now, then when the system started, even with the 1.000 dilithium gate in place. You can pick up recruitment and cultural exchange missions right there at the academy when the cooldown expires, without having to search for them in space, and without having them not spawn at all.
That could be the reason for the change.

Easily farmed DOffs. Which you can then sell for EC, to buy Contraband with for conversion to dil, and then to Zen. And that's just one way. I don't have access to the same kind of data the devs must have, but I could tell or at least 'feel' that some sort of arbitrage was going on and frequently took advantage of it. Much of the in-game limits are surmountable with enough characters.

So perhaps really new players won't know about it, but in a game where there is nothing you can't do or buy* without using any RL money, if you are patient enough to grind it out... that could be a problem. There is little incentive to pay RL money for Zen if for a little investment in time, you can 'buy' the same amount of Zen.

In the meantime, it's a bit of an inconvenience but if you're playing for fun, it's hopefully not a big deal.

*Steamrunner ^-^. A portent of the future?