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Join Date: Aug 2012
Posts: 3,714
# 7
11-14-2012, 03:12 AM
If you want tankage, and don't really care about damage output, then your ship is the Fleet Star Cruiser. 10 consoles, great layout of BOffs for heals and such, and good maneuverability (for a cruiser) with no loss in hp. Also it has the 1.15 shield mod, and combine that with the 4 sci consoles, you can stack field generators and have insane shields OR stack emitters and have insane shield restoring ability.
Combine that with the 4 engi consoles and cmdr level engi BOff, you will have hull AND shield tanking ability. Granted your damage will suffer, but since you said you give no craps about dishing out the pain, only being able to take it, I will stand behind the Fleet Star Cruiser any day.

My only gripe is the same gripe I have the the Fleet Exploration Cruiser. Waaaaaay overkill on the Engi BOff slots. But look at it as either A) more versatility with what you can do with it (aka more variety in EPtX or gives you RSP2 while still having an ET3 etc), or B) a total waste. Other than that, the ensign and lt sci give you basic all around decent sci capability (personally would recommend running a HE1 and TSS1 and 2), and the Lt Tac will give you TT1 with either a BFAW or TS. Or you can run TT1 and TT2 (if you don't have two purple conn officers).

But if you want true versatility (aka tanking then suddenly able to switch to damage on the drop of a dime, OR you want even MORE healing utility and the like), then baudl is right. Go with the freebie oddy. Personally I would never fly one (I have the Oddy 3 pack so I will never need to), but he's right, it can "do it all" if it has to, with the click of a few buttons outside of red alert. It's secret power is it's uni LtCmdr slot and uni ensign slot. Change those two by even a little, and it's like night and day in difference potential. Imagine changing the LtCmdr from and Engi to a Tac. Suddenly you can increase your damage by 2.5 to 3x what it was. Or change it to a sci. I see GW and tykens rift in some poor escort's future. The possibilities are huge.

However as my final answer, I will have to say Fleet Star Cruiser. That extra 900 hp translates into 1200 hp with a maxed structural integrity skill, and that extra console can make all the difference. Also it has the same base shield mod which takes away one of the few advantages the oddy has over most cruisers. Also that extra turn... well you fly cruisers so need more be said?
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!